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    Features

    Show Me The Money
    Building a rock-solid business case for eLearning

    Reforming Employee Training Methods
    Adopting the 70/20/10 model

    What Can eLearning Borrow From Pokemon Go?
    Bringing the fun element from the game to learning

    On-The-Job Sales Training
    5 ways to kick-start



    September 2016 Training and Development Excellence Articles

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      8
    Dated: 09-08-2016

    Editor’s Note

    The modern day learner is impatient, distracted and overwhelmed! A recent report from Bersin by Deliotte points out that the 21st centurites check their phones 9 times an hour, and have a “fractured attention span”.

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      8
    Dated: 09-05-2016

    What Makes An Effective Learner?: Becoming so is essential in the world we live in today

    Becoming an effective learner is essential in the world we live in today. Things change fast, and you need to upgrade yourself constantly to stay relevant. So, in this modern world we live in, what makes an effective learner?

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      8
    Dated: 09-08-2016

    Technology Enabled Learning Excellence September 2016 Advertisers



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      8
    Dated: 09-05-2016

    Show Me The Money: Building a rock-solid business case for eLearning

    By now hopefully your company’s leadership team has bought off on the concept of e-learning as a cost-saver. We know it reduces time spent off the job, eliminates costly travel costs to attend instructor-led training, and allows us to learn the same amount of content in a shorter amount of time. But what do you do if you’re still not getting the financial and personnel resources you need to make your e-learning projects come to life?

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      8
    Dated: 09-05-2016

    Reforming Employee Training Methods: Adopting the 70/20/10 model

    The LMS in particular has become a source of contention, as many in the HR industry believe employees no longer respond well to traditional training styles. Instead, experts have started to look towards the 70/20/10 Model to explain how the modern employee learns and trains. The model states that 10% of employee learning happens during formal lessons or classes, and the rest happens naturally within the workflow.

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      8
    Dated: 09-08-2016

    What Can eLearning Borrow From Pokemon Go?: Bringing the fun element from the game to learning

    Pokémon Go is a free, location-based augmented reality game developed for mobile devices. Players use the GPS on their mobile device to locate, capture, battle, and train virtual creatures (a.k.a. Pokémon). These creatures appear on screen making it seem they are in the same real-world location as the player. The game launched in July 2016

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      8
    Dated: 09-08-2016

    Is Your Company Embracing Just-in-Time Learning?: Understanding why it is considered a game-changer

    Just-in-time learning is having access to knowledge just when you need it. It is not having to wait till the public library opens or you can catch hold of a subject matter expert. The concept has its origins in the world of manufacturing. In the manufacturing industry, efforts are made to lessen inventory costs and reduce wastage by perfectly synchronizing the manufacturing and distribution of products to the exact time when these are needed. 

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      8
    Dated: 09-05-2016

    5 Tips To Create Engaging Onboarding Programs: Helping employees through their onboarding experience

    After making it through the interview process and accepting their position with a company, a recently hired employee still has a lot ahead of him or her. While the stresses that come along with the interview process are now in the past, stepping into the training and onboarding process creates a whole new series of anxieties.

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      8
    Dated: 09-06-2016

    How To Weave Storytelling In eLearning?: 3 tips

    Mark Van Doren said, “The art of teaching is the art of assisting discovery”… and what better way to assist discovery than to tell a story? For the longest time we, both young and old, have been enamored by the power of storytelling. How about online learning?

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      8
    Dated: 09-06-2016

    Benefits Of Gamification In eLearning: 7 benefits of education and training

    By now, with the spread and promulgation of eLearning to literally all corners of the globe (we know, we know... the Earth is round so it really can’t have “corners” but please allow for the colorful expression), there’s no arguing that electronic learning – sometimes known as “distance learning” or “remote learning” – is valuable for many reasons and in multiple scenarios.

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