Skill Development
How many hours should you dedicate – 10,000 or 20?
Nano-Learning
10 things you should know
Live Instructor-led Virtual Training?
Help is here
Linking Lean to E-Learning
7 principles of being lean
Skill Development
How many hours should you dedicate – 10,000 or 20?
Nano-Learning
10 things you should know
Live Instructor-led Virtual Training?
Help is here
Linking Lean to E-Learning
7 principles of being lean
When you do not have access to an expert in an area where your team needs further development, turning to a content library can be a quick and effective choice. However, more often than not, off-the-shelf content libraries turn out to be a great way to lose engagement with your learners.
A few weeks ago, Josh Bersin posted a video link on Twitter that intrigued me. It read, “How to learn anything. Amazing”. I followed the link and for a little more than twenty minutes, I watched Josh Kaufman, author and business advisor, reveal a new approach for acquiring skills quickly with a small amount of practice each day. I was captivated.
As learning and performance improvement consultants and developers, we see trends emerge across the landscape of our client base, despite vast differences in the products and services they offer. We see workforces becoming more dispersed, and virtual teams an acceptable norm.
As a trainer, you thrive on live feedback. If you’re like me, audience interaction is what gets you through the day. In the classroom you know whether or not you have attendees’ attention, you can read their body language and change your presentation on the fly. It’s what you do best to ensure your learners do what they’re there to do... learn. However, in the virtual world that critical feedback is lost, which may leave you and your audience feeling isolated and bored.
“Lean” is a manufacturing philosophy that is widely applied to many different business processes and practices, in order to eliminate waste and increase efficiency.It was first established by Toyota mainly for their production system but is now universally recognized as a sound and economically cost effective business practice.
In December (2014), I was scheduled to teach two ATD e-Learning Instructional Design Certificate Programsback-to-back in New York City, leaving me with a weekend to entertain myself. On a Sunday afternoon I was lucky enough to take the train out to West Orange, New Jersey to pay a visit to Thomas Edison National Historical Park. The park preserves the laboratory that for forty years was the central workshop for the development of many of Edison’s most significant inventions, like the motion picture camera, improved phonographs, storage batteries, etc.
I have read a number of pieces over the last little while that seem to put sales training in a questionable light. No doubt like any business there are bad practises and bad practitioners, but I think some of the statements are a bit too general, self-serving, and frankly smell more like opinionated assumptions than considered thought or experience. I would offer up that in some, not many, cases the people buying the training are as much, if not more, at fault for the results as those ultimately delivering the training.
Last year we talked a lot about what makes a good blend, and finished the year with our Learning Insights Report which showed an increased need for blends within organizations. So if you've started thinking of designing a blended program, we wanted to provide you with some helpful tips on how to get started.
As the workforce skews younger, companies are being forced to revisit their onboarding and training strategies. It’s becoming too costly for companies to continue foisting old-school ways of training on a generation that thinks, acts, and learns differently. Today’s generation of workers requires new approaches to training that include on-demand learning, personalized content and gamification strategies.
This year is shaping up to be a remarkable one for the corporate training and eLearning industry. Last year we looked at seven major trends in eLearning, including gamification, social learning, MOOCs, and talent management integration. While these trends continue to gain steam, others are now on the horizon for 2015.